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    Methodologies and Applications for Big Data Analytics

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    (6.978Mb)
    Creato da
    Cassavia, Nunziato
    Crupi, Felice
    Flesca, Sergio
    Masciari, Elio
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    URI
    https://hdl.handle.net/10955/5525
    Descrizione

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    Università della Calabria, Dipartimento di Ingegneria Informatica, Modellistica, Elettronica e Sistemistica. Dottorato di Ricerca in Information and Communication Technologies. Ciclo XXXIII; Due to the emerging Big Data paradigm, driven by the increase availability of users generated data, traditional data management techniques are inadequate in many real life scenarios. The availability of huge amounts of data pertaining to user social interactions calls for advanced analysis strategies in order to extract meaningful information. Furthermore, heterogeneity and high speed of user generated data require suitable data storage and management and a huge amount of computing power. This dissertation presents a Big Data framework able to enhances user quest for information by exploiting previous knowledge about their social environment. Moreover an introduction to Big Data and NoSQL systems is provided and two basic architecture for Big Data analysis are presented. The framework that enhances user quest, leverages the extent of influence that the users are potentially subject to and the influence they may exert on other users. User influence spread, across the network, is dynamically computed as well to improve user search strategy by providing specific suggestions, represented as tailored faceted features. The approach is tested in an important application scenario such as tourist recommendation where several experiment have been performed to assess system scalability and data read/write efficiency. The study of this system and of advanced analysis on Big Data has shown the need for a huge computing power. To this end an high performance computing system named CoremunitiTM is presented. This system represents a P2P solution for solving complex works by using the idling computational resources of users connected to this network. Users help each other by asking the network computational resources when they face high computing demanding tasks. Differently from many proposals available for volunteer computing, users providing their resources are rewarded with tangible credits. This approach is tested in an interesting scenario as 3D rendering where its efficiency has been compared with "traditional" commercial solutions like cloud platforms and render farms showing shorter task completion times at low cost.
    Soggetto
    Big Data; High Performance Computing; Peer To Peer; NoSQL; 3D rendering
    Relazione
    ING-INF/05;

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